Title: |
Fury 667 |
Filename: |
levels/doom2/d-f/fury667.zip |
Size: |
442.14 KB |
Date: |
12/21/95 |
Author: |
Paul R. Bailey |
Description: |
Lots of random ideas I tried to build into a realistic looking universe. I got the hang of aligning textures towards the end. |
Credits: |
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Base: |
New levels from scratch. |
Build time: |
|
Editor(s) used: |
Built all the levels with Waded. Used Wintex For sounds, graphics, and putting it all together into one neat package. |
Bugs: |
I don't know any bugs, I just smash them. |
Rating: |
    (6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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lupinx-Kassman
     | You can count the number of non-90-degree angles in this episode with your fingers. In spite of that though, its actually pretty fun. That and there are soda machines. Its hard to hate a wad with soda machines. | x | |
Anonymous
     | i thought something about realm667. nothing interesting. 2/5 | x | |
Anonymous
     | classic. in 2012, this is as oldschool as it gets | x | |
Anonymous
     | Not as bad as the two reviewers above made it sound, but it is a bit bland. It is okay caliber and the new sounds and soda machine graphics definitely date it. I would say 3/5 | x |
View fury667.txt
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