Title: |
future |
Filename: |
levels/doom2/d-f/future.zip |
Size: |
141.41 KB |
Date: |
02/21/98 |
Author: |
Raymond Schmitz |
Description: |
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Credits: |
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Base: |
New level from scratch. |
Build time: |
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Editor(s) used: |
DCK ver.1.2, Wintex ver.4.3 |
Bugs: |
None |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
| cool '97 map, check out all of ray and paul's maps | x | |
Anonymous
| This map was designed as a deathmatch map and had put some monsters into it to make it SP, too.
The result is a map, that's not very interesting for Single Player. It's a lot of tech-rooms, nicely decorated, but quite monotone, and it's too easy. Some Mancubi are the hardest monsters. Plus, you're provided with lots of spheres that you really don't need. 1.5/5 -Milian | x |
View future.txt
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