Title: |
Hangar18 |
Filename: |
levels/doom2/deathmatch/0-9/18hangar.zip |
Size: |
36.98 KB |
Date: |
08/14/95 |
Author: |
Sean Birkel |
Description: |
This deathmatch, in my opinion, is the best deathmatch PWAD you'll
ever find. This is like no other PWAD in the sense that it is complex,
well thought out and creative. Not to say that there aren't good PWADS
floating around on BBS's, but normally when you download a DOOM PWAD you
find a sloppy level that has no symmetry or complex design patterns.
This is my 5th level (worth counting), and I believe it is my greatest
accomplishment to date. It has taken me about 3 1/2 months, some weeks
with little or no work, but none the less I have worked very hard on this!
Being a frequent deathmatch player I incorporated all the elements that I
have observed are the best for DOOM combat. There are no monsters since
they just distract the player from his opponent and the weapons only appear
when DOOM2 is set for deathmatch. All the textures "fit", there are no
"that's good enough for fuck'n us" jobbies, and the layout is full of
nooks and stuff so you can surprise your opponent with a rocket or two. |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
DEU521GC and DEU2 |
Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| This is actually a pretty fantastic E1 themed map, you could swear this was made by Romero himself, for the most part. "Deathmatch the way ID did". It's too big - You'd want 4 - 8 people here, but it's very competent technically speaking. | x |
View 18hangar.txt
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