Title: |
AMoDoom |
Filename: |
levels/doom2/deathmatch/Ports/a-c/amodoom.zip |
Size: |
28.23 MB |
Date: |
04/28/24 |
Author: |
Gianluco |
Description: |
A casual-oriented Deathmatch mod. Some stuff is based on inside jokes from my friend group, so if you don't get them, they're explained in the AdoFunFacts.txt |
Credits: |
All credits are given in AdoCredits.txt |
Base: |
d on inside jokes from my friend group, so if you don't get them, they're explained in the AdoFunFacts.txt |
Build time: |
Around 5 months |
Editor(s) used: |
SLADE, Ultimate Doom Builder |
Bugs: |
There's some light problems and texture misalignements. Bots get dumb in maps where jumping is required. Offline Skirmishes crash the game, but you can just warp to the map and add the bots (if you type 'offmatch' in the console you can add 10 bots straight up) |
Rating: |
|
|
Download mirrors:
/idgames protocol:
|
|
View amodoom.txt
|