Title: |
a lost 2005 oddity |
Filename: |
levels/doom2/deathmatch/Ports/d-f/dai-2005.zip |
Size: |
169.39 KB |
Date: |
03/21/09 |
Author: |
Walter "daimon" Confalonieri |
Description: |
I found this old layout from 2005 in one of my floppy disks, i'll grab it and i'll fix some stuff, and i made it with dm gameplay.
Over this, this time is a medium arena sets in your hometown, replaces map01 (originally map12, read below for changes).
(last minute words and works) All rigth, just check if this wad works on vanilla doom2.exe using dosbox, and the result was "no more visplanes, son. Try next time, and you're will be luck!", so i converted it from original vanilla doom2 concept to the prboom engine style. |
Credits: |
ID, for the fancy game! My family author of the l theme midi you can heard here Sailorscout for alpha textures Nick Baker for "recoloured" and "useful" textures internet for some pics 32in24 diet for silly advertising inspiration doomworld.com for logo other people i forgot to mention |
Base: |
New from Scratch |
Build time: |
9 hours |
Editor(s) used: |
Doombuiler X, Wintex 4.3, XWE, midi2mus |
Bugs: |
visplane overflow on doom2.exe, minor graphic bug on prboom |
Rating: |
    (2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | Only download just to look at the randomly placed photos, otherwise don't bother. 2/5.-Candle M | x |
View dai-2005.txt
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