Title: AMBUSHDM.WAD (Ambush Deathmatch)
Filename: levels/doom2/deathmatch/a-c/ambushdm.zip
Size: 55.05 KB
Date: 01/30/95
Author: Moto
Description: This level was designed to be used in deathmatch mode mainly, but I did throw a few monsters in to allow a user to lump up someone other then a human opponent. This WAD has some real nice defense features that I have not seen in any other WAD to date.
Credits: Special thanks goes to GUNSLINGER for all the play testing and help with new ideas to make the WAD what it is. Thanks to CHAPMAN & SLUGO for playtest- ing development.
Base: Scratch
Build time: Phat Amount of time.
Editor(s) used: EDMAP 1.23 Best editor I have used to date.
Bugs: Completely Bug Free
Rating: (4 votes)


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Reviews:
Doomkid
Kinda strange map, but super sweet for 1994 standards!x
Anonymous
Hajimoto here the author of this WAD. man do I remember the fun not only making this level, but play testing it. The good old days :0)x
Anonymous
I remember this level. It had more secret switches and defensive positions of any level at the time. Awesome memories of this level.x
Anonymous
damn, its awesome. its also number 1234. lolx

View ambushdm.txt
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