Title: |
Big and Dumb |
Filename: |
levels/doom2/deathmatch/a-c/bigdumb.zip |
Size: |
25.76 KB |
Date: |
08/26/95 |
Author: |
Eric Wilkinson |
Description: |
A big room filled with Cyberdemons. There are a few Imps and Pain Elementals and halls around the 'arena'. There are a few secrets, such as hidden walls, teleporters, and elevators. Exit is readily available in the middle. I added two new sounds to make things at least a little less boring. |
Credits: |
Elizabeth, Krystal, and Jesse for helping me 'playtest' this. |
Base: |
New |
Build time: |
A few hours including testing time. |
Editor(s) used: |
DETH v2.3, DETH v2.4, NWT v1.3 |
Bugs: |
In the outside corridor, if you put yourself on the very outside wall and fire a bullet/shell weapon, the bullets hit somewhere DIRECTLY in front of you, as if there was an invisible wall there. I don't know what causes this, but this hasn't affected any of my games in a big way yet, so I'm not gunna fix it. |
Rating: |
(4 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| I don't see the point...however, the title is an excellent choice for this.
2/5 | x | |
Anonymous
| A pointless kind of map. The exit is right in front of you. | x |
View bigdumb.txt
|