Title: |
Danzig for DOOM ][ Deathmatch |
Filename: |
levels/doom2/deathmatch/d-f/danzig1.zip |
Size: |
90.59 KB |
Date: |
05/22/95 |
Author: |
B. Vannatta and B. Weldon: Map11 - B. Vannatta Map12 - B. Vannatta Map13 - B. Weldon Map14 - B. Vann |
Description: |
Danzig1.wad is a set of five tight, fast levels for intense DOOM ][ Deathmatch; includes two secret levels. Supports various modes of play (see below) and monsters (use respawn). |
Credits: |
TIMinator (tim.ash@cyberstore.ca) - Thanks to Tim (and his group) for all his ideas and playtesting. James Elson (jlelson@utdallas.edu) - Thanks for great ideas and playtesting! Brandon Weldon (weldon@helios.phy.ohiou.edu) - I let him use his computer every once in a while (he's my roommate). id Software - The MASTERS... |
Base: |
New levels from scratch |
Build time: |
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Editor(s) used: |
--- |
Bugs: |
please report any to vannatta@bobcat.ent.ohiou.edu |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is an early classic, that inexplicably starts on level 11. There's a sequel in the archives as id=3253. The levels are well-designed and flow nicely, although I wasn't enamoured of level 15, and overall the design is a bit fiddly. The two secret levels are similar, and resemble Cross.wad (id=14965), one of the earliest deathmatch maps; map31 has a cybderdemon in a pit, map32 has a pit with lava around the edges. | x |
View danzig1.txt
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