Title: |
The Abandoned Base (for Doom II) |
Filename: |
levels/doom2/deathmatch/d-f/dm3.zip |
Size: |
170.18 KB |
Date: |
12/27/97 |
Author: |
Tom Robinson (aka Mystican) |
Description: |
This is an effort at converting the much-loved Quake DM3 level (by John Romero) to Doom2. I tried to make it as realistic as possible without adding textures (otherwise it wouldn't properly be Doom2 would it? :) But I did add ambient sounds (very cool) |
Credits: |
John Romero, of course, for the original level design. Also id for Doom2 :) Jeff Rabenhorst for Edmap, Colin Reed and Lee Killough for BSP, Oliver Montanuay for Deutex and Nine Inch Nails for the ambient sounds (Quake). |
Base: |
New level from scratch (based on quake dm3) |
Build time: |
about 3 days |
Editor(s) used: |
Edmap, NWT, DeuTex, BSP22x, XPAK (for quake snds) |
Bugs: |
None (i had to add a wall here and there to compensate for doom's crappy visplane limit) |
Rating: |
    (1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | I seem to remember that John Romero had some good words for this when it came out. | x |
View dm3.txt
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