Title: |
Death by Cyberdemon |
Filename: |
levels/doom2/deathmatch/d-f/dthcyber.zip |
Size: |
36.18 KB |
Date: |
04/10/96 |
Author: |
Warren Marshall |
Description: |
1 level death match wad. There is one monster, a Cyberdemon, perched up in the middle of the level guarding the BFG. The level is structured in such a way that he can get you from almost anywhere, so he sort of acts like an equalizer for inexperienced players!
The level has excellent lighting, 99.9% perfect texture alignment and contains some of my best architecture to date. The teleports were inspired by the Quake preview, as was the staircase beside the lava pool.
- NO keys. - NO doors. - NO puzzles.
Just complete and total carnage! |
Credits: |
iD for DOOM2. Ben Morris for DCK. Mike Reed for the inspiration to finish this thing. |
Base: |
New levels from scratch |
Build time: |
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Editor(s) used: |
DCK v3.x by Ben Morris
RMB v2.1 by Jens Hykkelbjerg |
Bugs: |
SMALL glitch on the upper level beside the left piller overlooking the the Cyberdemon's perch ... as far as I know, that's it! |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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View dthcyber.txt
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