Title: |
H2HMUD02 |
Filename: |
levels/doom2/deathmatch/g-i/h2hmud02.zip |
Size: |
66.93 KB |
Date: |
04/28/95 |
Author: |
Dave Swift |
Description: |
This is an Offical wad for the H2HMud International Doomers Competition. |
Credits: |
Geoff Allen Author of DoomEd, "The Real Thing"
David Bruni Author of DMRETU DoomEd Tutorial
Olivier Montanuy Author of DeuTex
Matt Fell Author Doom Specs
Joe Pantuso Author of RG Doom Edit
Raphael Quinet Author of DEU
ZUHL for the Kuhl graphic work!
All Youse who subject yourself to these levels
and have given me most excellent feedback! |
Base: |
New level All from scratch |
Build time: |
About 20 Hours (mostly Zuhl's gfx time) |
Editor(s) used: |
DoomEd "The Real Thing"
Renegade Graphics Doom Edit
DEU
DeuTex |
Bugs: |
Please Let me know if you find any. |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zahid
| Unlimited rockets and too much powerups made it unchallenging mostly.
but fun is there in killing lots of rev and mancs in tight and compact arenas...new textures are there too...not bad for 95 or Solo play... | x | |
Anonymous
| This was also map 15 from H2H-Xmas. I believe this map was actually toned down for the megawad. Even on Hurt Me Plenty, the amount of Revenants you have to fight in cramped rooms is ridiculous. This is a fun and challenging level for 1995 (Before Hell Revealed even made this style popular), but sadly it suffers in the looks department. 4/5 | x |
View h2hmud02.txt
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