Title: |
go to kill |
Filename: |
levels/doom2/g-i/go2kill.zip |
Size: |
280.56 KB |
Date: |
11/28/96 |
Author: |
Michael Krause |
Description: |
1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting).
I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine. |
Credits: |
ID for DOOM2. Ben Morris for DCK. Special thanks to Massimo Ciano for the great sound conversion from Quake to DOOM 2. Please check out his great WAD "castleof.wad". |
Base: |
New level from scratch. |
Build time: |
5 hours, ...? no that's a joke |
Editor(s) used: |
DCK v2.2 by Ben Morris. |
Bugs: |
Small texture misalignments here and there, but not really noticable unless you look for them. |
Rating: |
(14 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| quite good (for it's age) | x | |
Zahid
| Quite talented author Michael Krause all of his wads worth a go this is his early and most probably 2nd wad...this one has 3 themes metal,sewer and tech base...clusteric(lac k of moving space) and no-Armour made it hard....but overall awesome for its age. | x | |
Anonymous
| Metal/sewer themed map with nice layout and monster placement. Good sense of progress and flow. Quite doable with fast monsters. 4* | x | |
Anonymous
| This is from November 1996. It's the first level in the archive by Michael Krause, a prolific designer whose maps all had quotemarks. His last levels are from 2000. This is a detailed but mazey hotel-from-hell-styl e map with some well-chosen Quake sounds. 300+ monsters, constant action, over-reliance on trigger lines that drop walls behind you, which gets predictable. Oddly no official secrets, although there are secret bits. Good fun though. | x | |
Anonymous
| a vary good wad | x | |
Anonymous
| Unusually well-detailed architecture for a '96 level, with good atmosphere and lighting. There are several hot fights using mostly weaker monsters, but watch out for the revenants. Also, Michael uses a lot of SW2SATYR textures, most of which are not switches, so press them all. A fun ride on UV. --Steve Duff 8/21/2003 | x |
View go2kill.txt
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