Title: |
GUARDIAN |
Filename: |
levels/doom2/g-i/guardian.zip |
Size: |
164.76 KB |
Date: |
09/19/00 |
Author: |
enjoy |
Description: |
A one level wad, however you may think it is more like 3-4 levels combined due to it's complexity! You have been sent in to guard an ancient ruin. You're trip will take you through sewers, caverns, and a romanesque type city. For those of you editors out there who are curious as to JUST how big this WAD is, it originally was one level with over 1700 monsters (yes, one seven zero zero), 700 sectors, and 3,700 linedefs. This WILL take even the best players AT LEAST 20-30 minutes to beat. And that's after you already know where you're supposed to go! I play this and have fun, and I already know where everything is! |
Credits: |
KL |
Base: |
New level from scratch |
Build time: |
Approx. 1-1/2 months (if I didn't run into so many problems with the doom engine, a lot quicker!) |
Editor(s) used: |
Hellmaker, MacBSP, Warm-reject - made by Paul Davidson, who (this level is REALLY slow without a reject table). |
Bugs: |
None - not even texture misallignments |
Rating: |
(1 vote)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Memfis
| Very difficult map with a lot of darkness, cramped fights, evil traps and limited ammo. The balance seems to be fair but I don't have enough patience to beat this (gave up after dying somewhere in the middle). Play only if you're ready to suffer a lot. | x |
View guardian.txt
|