Title: |
Hello! |
Filename: |
levels/doom2/g-i/hello.zip |
Size: |
1.12 MB |
Date: |
07/20/00 |
Author: |
Hello Software Rodrigo Chamusca - few levels, sprites and sounds Renato Pinheiro - levels and sounds |
Description: |
1997's semi-megawad (14 levels) featuring: - Especially designed Cooperative levels. - New sounds - Weapons replaced (sprites from Duke Nukem) - Doom II style maps (any source port is required) - All around Excellent WAD (he he he...) |
Credits: |
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Base: |
New levels from scratch |
Build time: |
1997 (some days) |
Editor(s) used: |
DCK3.1, WinTex3.4, Waded1.83b, Wintex4.1 |
Bugs: |
None |
Rating: |
      (8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
     | fun '97 episode, map01 was my fav but ammo is real tight | x | |
Anonymous
     | Well, i imagine it must be reelly helpful for spanish doomers. | x | |
Anonymous
     | I dunno, the fuckin thing is in spanish, and while it's still easy to figure out what to select (who hasn't memorized all the choices by now?), it seems the designer put more thought into the new weapons than the levels themselves. I hate that. Who cares if you have a new plasma rifle if the design blows? | x |
View hello.txt
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