Title: Kether
Filename: levels/doom2/j-l/kether.zip
Size: 104.13 KB
Date: 02/24/15
Author: Nabernizer
Description: While on your daily stroll around of the disgusting brown hillside, you hear a scream. Eager to loot the corpse of whoever probably just died, you grab you pistol and head in the direction of the scream. What you find instead will make you question everything you've ever known...

Really, It's just a map I made so I looked as if I was doing something productive. Enjoy!
Credits:
Base: New from scratch
Build time: A day in total...i think.
Editor(s) used: Doom Builder 2, Slade, WhackEd4
Bugs:
Rating: (9 votes)


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Reviews:
Anonymous
I agree with the two above reviews. Lack's consistency and encounter design (especially the 3 cyber) were quite weak. 2,5/5 stars.x
Memfis
I had to idmus18 immediately: loud and aggressive Nintendo-like track when the player is facing a door = laughable. The map uses some high micro detail that feels out of place in an otherwise oldschool looking level and it lacks a certain sense of direction. Still, it's a somewhat fun easy 10 minute adventure and I have to give bonus points for the clever way of showing the insides of a crate. And yeah, the 3 cybers sucked.x
Anonymous
Amateurish map without a theme, looks like just a bunch of scenes. Map layout is simple, ambiance is uninspired. Lots of texture misalignments, two HOMs. Gameplay is disappointingly; 3-cybies fight is yawning, as is the end fight. Overall, despite the effort: meh, so 2*.x
Anonymous
A solid oldschool (as in Memento Mori or Requiem, not as in 1994 WAD) level, with fairly easy secrets. I was unable to open the door after the marble hallway and three enemies with huge guts, but this is not counted in my score.x

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