Title: |
Lethal Traps |
Filename: |
levels/doom2/j-l/lethtrps.zip |
Size: |
29.28 KB |
Date: |
02/04/96 |
Author: |
Aaron M. Fisher |
Description: |
Doom 2 PWAD
Built to test the most hardened of marines, this construction of the hellspawn is not to be taken lightly! |
Credits: |
id Software of course, for making the best game ever devised (until Quake!) |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
DEU v6.66B, IDBSP v1.1B |
Bugs: |
None |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Fun. Helps if you go back to get rockets later on. I think that door opens after 30secs when you get the yellow key. | x | |
Anonymous
| This is a cramped, surprisingly decent level, although it's also very frustrating. The traps aren't really all that lethal (there's always an escape) but I was baffled at one point; after you get the yellow key a door closed behind me, and no amount of pushing or shooting could open it again. IDCLIP-ing through got me stuck later on, by which time I was getting bored. Nice hectic bit with a cyberdemon though. | x |
View lethtrps.txt
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