Title: |
CLIFFTKS |
Filename: |
levels/doom2/m-o/nldoom23.zip |
Size: |
75.57 KB |
Date: |
03/03/95 |
Author: |
Nelson Laviolette |
Description: |
This level was an upgrade of an existing level(author unknown)
This one has good lighting & graphics
A special effect-a room changes when you re-enter it -very confusing
Invisible wall at exit!-solve the problem |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
DEU
RENEGADE for DOOM1 to DOOM2 transfer & maps
ADE2 & DCK20
DEEP6_13 (THE BEST of all,stable & fast) |
Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| A shortish map styled like the middle of Episode 2, with similar difficulty. Apart from a few odd textures and door inconsistencies, seems very much like a Vanilla map. This would have been a great WAD back in '95, though there has been better (and alot worse) made over the last 15 years. 3/5 | x | |
Anonymous
| A Good example of how a real doom wad is built, remiscent of the first doom. 3.5/5 | x |
View nldoom23.txt
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