1024x1024 letters with gameplay on/in/around it that goes in the alphabetical order with some skip maps in the middle for vanilla compability.
Credits:
ID for Doom Impcode for DB2 The guy who made Slade 3
Base:
New from scratch
Build time:
a month
Editor(s) used:
Slade 3, DB2
Bugs:
Due to DOOM being a 2.5D game, you can push a linedef even if it's not in your face so if you push the lift and kill all the arachtrons in MAP07 while the lift is in its 'lowered' position, it won't get up and you'll end up stuck. Unable to kill the arachnotrons again.