Title: |
Pizza Steve |
Filename: |
levels/doom2/megawads/pizzas.zip |
Size: |
2.9 MB |
Date: |
01/05/17 |
Author: |
Fernando Sanchez M. |
Description: |
32 Doom2 Levels. |
Credits: |
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Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Doom builder |
Bugs: |
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Rating: |
(14 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
| played through all 32 levels, all I can say is it is a bad slaughter megawad, has basic texturing and the level layouts don't seem too bad, but all those damn hordes aren't well-balanced somehow. actually liked MAP18 though, felt like a good Courtyard homage. | x | |
Memfis
| Extremely basic looking wad overstuffed with helpless hordes of enemies. First levels use default Doom Builder textures a lot, later the design improves a liiittle bit. I only played most maps for like a minute so maybe I'm misunderstanding something, but this seems extremely tedious and stupid, with random pointless cyberdemons everywhere and idiotic armies of monsters that pose little to no threat. This is the kind of stuff that gives slaughtermaps a bad reputation. | x |
View pizzas.txt
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