Title: |
Project Unity |
Filename: |
levels/doom2/megawads/projectunity.zip |
Size: |
3.02 MB |
Date: |
04/12/21 |
Author: |
Console Doom Speedrunning Dev Team |
Description: |
Project Unity is a 32 map megawad brought to you by
some newer mappers, and some more experienced mappers to rip and tear your way
through, and was designed to be fully optimized for the Unity port!
These maps are absolutely brutal on UV+, so good luck!
This wad is compatible with any limit removing source port such as
Crispy Doom, GZDoom, Unity, PRBoom, etc. Fully tested in all except GZDoom,
most maps were tested with it, not all.
(Don't forget to zoom in on map 25 with the auto map <3) |
Credits: |
Level Designers: THiEF TomatoTom NinjaDelphox Duck Buddy Evilneck BassPon3
Playtesters: 4Shockblast Alexo670 Carson Duck Jrmhd91 NinjaDelphox SiMusicGH3 Spec THiEF TomatoTom TwoFoxSix |
Base: |
New from scratch |
Build time: |
4 Months (Dec2020-April2021) |
Editor(s) used: |
Ultimate Doom Builder, GZDoom Builder |
Bugs: |
Slime trail in map 17 near archville cage secret. |
Rating: |
|
|
Download mirrors:
/idgames protocol:
|
|
View projectunity.txt
|