Title: |
Switcheroom 2 |
Filename: |
levels/doom2/megawads/swtchrm2.zip |
Size: |
4.14 MB |
Date: |
01/01/21 |
Author: |
MAY use the contents of this file as a base for |
Description: |
The idea here is to take a map from one of the 3 Doom 2 episodes: Maps 1-11 Starport, Maps 12-20 City, Maps 21-30 Hell, & remake the map for another episode. |
Credits: |
Scifista42 & Megalyth for creating the project & accepting half of the maps. Jaws In Space for taking over development when Scifista42 & Megalyth got busy. Titlepic, Dehacked, & intermission story by Jaws In Space. Credit, Bossback, & CWILV Graphics by Magnusblitz Lava fall textures from ScytheX. |
Base: |
New from scratch, based on the original IWAD maps |
Build time: |
February 2014 to January 2021 (6 years, 11 months) |
Editor(s) used: |
Various |
Bugs: |
Map 32 hits the sprite limit bug, you may be fighting an invisible Cyberdemon in some parts of the map. Some maps hit the vanilla savegame buffer limit. |
Rating: |
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Download mirrors:
/idgames protocol:
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View swtchrm2.txt
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