32 all new classic levels for Doom 2. The twilight zone dosen't really have a story to it. The Twilight Zone was finished in Janurary 1998 where Level 17 and 18 were Crossing Acheron and Dante's gate. But I did a new level 17 and 18 myself so Dr Sleep wouldn't get angry.
Credits:
id, Matt Tagliaferri and all those guys who made these levels to be possible. Simon Varzseghy (sz or zs) and Ty Halderman, good comments. Ben Hilfenhaus, next door neighbour for playtesting.
Various minor Node problems and texture misalignments hardly noticable. Level 1 2 and 3 were some of my first levels so expect some problems Here and there. They were made in 96 and 97, earlier in my wad building days. They aern't too bad, just a few strange textures in selection and very strange Deathmatch setup.
There are NO bugs on levels 4,6,8,9,11,12,13,14,15,16,17,18,19,20,21,22 23,24,25,26,28,29,30 and 31.