Title: |
PAROXYSM |
Filename: |
levels/doom2/p-r/paroxysm.zip |
Size: |
1.48 MB |
Date: |
05/31/97 |
Author: |
Jeffrey J. Martin from the land of the free and the and the home of the brave. |
Description: |
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Credits: |
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Base: |
New levels from scratch. |
Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
| it was pretty fun | x | |
Anonymous
| It's obvious that a lot of work went into these levels, which are generally very large; unfortunately it was a lot of bad work. There's a useless sprite replacement, and some of the sounds have been edited and swapped around. The levels are angular and cluttered, two years out of date for 1997. There are some odd, almost clever, but ultimately misguided ideas (e.g. the garish elevator on Map03). Skip to Map05, play that for five minutes. | x | |
Anonymous
| Not bad maps overall. | x | |
Anonymous
| weirdest wad (in a bad sense) i've seen since nightmares of loki. the maps were ok though, so i'll give it a ** -sargebaldy | x |
View paroxysm.txt
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