Title: |
recycled.wad |
Filename: |
levels/doom2/p-r/recycled.zip |
Size: |
6.66 KB |
Date: |
04/14/14 |
Author: |
reality 2.0 |
Description: |
Doomguy has gotten lost in the older parts of the UAC and now has to find his way out. |
Credits: |
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Base: |
New from scratch |
Build time: |
a few weeks |
Editor(s) used: |
doombuilder 2 |
Bugs: |
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Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Will you release the GOTY edition of this map?
Because it's AWESOME! You should work with ID Software. 10/5
BEST MAP EVER!!!!!! | x | |
Anonymous
| This map is plain. You should try to vary the textures and flats, and also put in ceiling/floor height differences and light level differences.
By the way, this "hellothere231" guy who reviewed this map should be ashamed of himself. No need to be that rude just because you didn't like the map, is there? | x | |
reality 2.0
| Something I should have remembered to mention, but forgot to was that this was done in my spare time during school. I would spend about 10-30 minutes at a time working on it, sometimes going several days without working on it. so in the end, it ended up taking several weeks for me to make. sorry I forgot to mention that originally. | x | |
mrthejoshmon
| I'm sorry but this is a terrible map, maybe you could consider to at least change some textures around... | x | |
Anonymous
| Very poor! | x | |
cs99cjb
| It's a tribute to Id Software that maps like this are even slightly playable. Possibly the most uninspired design I've seen. Gigantic square rooms, ugly thick doors and missing lower textures. Looks like default textures throughout. Which editor produces starbase walls and wooden ceilings? They're as ugly as sin. Completed in about 2m 30s, circle-strafing all the way. No health so don't screw up. | x |
View recycled.txt
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