Title: |
SARGE CITY |
Filename: |
levels/doom2/s-u/sargcity.zip |
Size: |
15.83 KB |
Date: |
05/07/99 |
Author: |
Jim Donovan |
Description: |
DOOM II PWAD, so you think Sargeants are a piece of cake, :) |
Credits: |
Matthew Ayres for his wonderful WADED program! Id Software (of course). Jim Kaminski for testing. |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
WADED ver. 1.81b |
Bugs: |
the center building in the room with the crushing pillar has shoot-thru walls, don't ask me how |
Rating: |
      (5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | You call this a city? 1/5 | x | |
Anonymous
     | This is dated April 1995. Contrary to the readme it's actually Map01 rather than E1M1. It's a concept level that puts you up against 80 sergeants and a couple of other monsters, in one of those random-looking polygonal messes that were common at the time. A bug means that you can finish the level in about ten seconds (an anonymous bit of wall is an exit switch). The layout is just disjointed and incoherent with lots of wall triggers etc, I hated it. | x | |
Anonymous
     | Aww and I wanted to make something similar ;-) | x | |
Anonymous
     | to short and to easy, 2/5 | x |
View sargcity.txt
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