Title: |
The Clave (for DOOM II) |
Filename: |
levels/doom2/s-u/theclave.zip |
Size: |
98.58 KB |
Date: |
09/24/95 |
Author: |
Roberto Ullfig |
Description: |
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Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
DCK 2.2 |
Bugs: |
No known bugs; send me e-mail if you find any. |
Rating: |
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) (2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zahid
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) | for its era,its something really polished...some cruel traps and very tall/low areas..solid overall | x | |
Anonymous
![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/star.gif) ![](images/emptystar.gif) | I just wanted to note that there is a bug that may be in this version of the level. There's a large room when you first enter the complex. There's an elevator on the right that takes you up to a long hall (you'll need a key up there I think). It's possible to get stuck on the top of that elevator if there are tons of monsters down below. You can't shoot them from where you're at. I think the fix was to add a trigger line up top that would make the elevator go back down. | x |
View theclave.txt
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