Title: |
The Lair |
Filename: |
levels/doom2/s-u/thelair.zip |
Size: |
374.77 KB |
Date: |
09/19/96 |
Author: |
Keith Hickman |
Description: |
Built for Doom2 v1.9 |
Credits: |
id for Doom2 Olivier Montanuy for Wintex 4x Matt Tagliaferri for DoomCAD 6.1 Jack Vermeulen for DeeP 8x node builder Jens Hykkelbjerg for Reject Map Builder Sam Lopresti for status bar. John Krutke for Sky texture |
Base: |
New level from scratch |
Build time: |
Est.40 hrs |
Editor(s) used: |
DoomCAD 6.1, Deep 8.0 for Nodes,RMB for reject map Wintex 4.1 and 4.3 for additional graphics, |
Bugs: |
None I can find |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| The readme says this is part of a 22-level episode, which must be absolutely tedious. This map is basically a mass of undetailed right-angled corridors, with a couple of arena-like rooms that have a modest smattering of monsters. The boss battle at the end isn't bad, but it's very crude and dull nowadays. Silly sound replacement too. | x |
View thelair.txt
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