Title: |
Tunnels of Hell |
Filename: |
levels/doom2/s-u/tunnels2.zip |
Size: |
45.21 KB |
Date: |
05/04/96 |
Author: |
Scott J. Sealey |
Description: |
This is my first attempt at a DOOM 2 level. I am quite pleased with the way this level turned out. I put alot of extra time into making sure the textures and conture of the walls lined up. I hope you enjoy it. |
Credits: |
Special thanks, as always, to my wife for putting up with me while I am perched in front of my computer. |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Waded by Michael Ayers |
Bugs: |
No known bugs - Please let me know if you find any. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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slyverssj
| https://www.youtube. com/watch?v=kuclmhmg tAg | x | |
Zahid
| This map has executed the idea remarkably well... interconnectivity,at mosphere,gameplay and health/ammo balance are fields to be appreciate esp as first attempt in 96s'...Worthy download... | x | |
Anonymous
| "This is my first attempt at a DOOM 2 level" - not to be confused with tunnels.wad, which was also the author's first attempt at a Doom level. This author is called Scott rather than Wesley. Scott has a manly name, a much better name than Wesley. Scott is married. He is a grown-up. The level is technically more impressive than the other one but has that annoying thing whereby you have to find secrets to progress. Silly Cyberdemon fight at the end. | x |
View tunnels2.txt
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