Title: |
WAHWAH.WAD (v 1.45) |
Filename: |
levels/doom2/v-z/wahwah.zip |
Size: |
76.52 KB |
Date: |
05/24/95 |
Author: |
Robert Dutton Esq. |
Description: |
A well laid out single / multiplayer level with extra attention paid to textures, alignment and other small details missed out in many other levels. A good time for triple 100% (UV) is about 15 minutes. P.S. Only been played max 2 player so far, please give your views on 3/4 player deathmatch. |
Credits: |
My friends for testing and enjoying it. |
Base: |
New level from scratch |
Build time: |
about 40hrs, including bug fixes |
Editor(s) used: |
Deu2 |
Bugs: |
Only one, The switch which highers the steps can be pressed without opening the blue door. But it is no big deal. You still need the blue key |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Memfis
| Excellent level with good challenging fights, nice looking rooms, interesting use of triggers. Just what Doom is about. | x | |
Anonymous
| Despite the text file this is a good level with bad and random visual style (and I have only just now realised that confusing ceiling switch is just for deathmatch). 3/5 but maybe 2/5. | x | |
Anonymous
| I liked it | x | |
Anonymous
| Was really liking this level,but the ending was a big letdown.-2* | x |
View wahwah.txt
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