Title: |
The Warrens |
Filename: |
levels/doom2/v-z/warrens.zip |
Size: |
65.06 KB |
Date: |
04/16/09 |
Author: |
Pope Guilty |
Description: |
After the bizarre ruins were found beneath a UAC excavation site, your team was sent down to investigate. Left behind to watch their backs, you heard them die... and worse. Investigate the warrens! |
Credits: |
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Base: |
New from scratch |
Build time: |
About twenty-four hours all told |
Editor(s) used: |
Doom Builder |
Bugs: |
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Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| 3. Meh. I lost more health from rockets hitting cluster-fuck walls rather than from the monsters. This looks like your first project, because there are other traps besides door open. It makes it linear and boring. It's boring. ~That guy over there | x | |
Anonymous
| Hi! I made this map. I fucked up and didn't set the ceiling of the barrier in front of the exit, which has to be activated from behind the yellow door, to the same height as the floor. As such, it was possible to just walk to the exit in a couple of seconds. Sorry for fucking it up so bad. | x | |
Anonymous
| Interesting little maze map with some clever ambushes. What is the yellow skullkey for? 3/5 r_rr | x | |
Anonymous
| Boring green marble maze. | x | |
Anonymous
| ok design if you like mazes.was able complete the level not using the blue key on HMP.played again using blue key and didn't need the RL or SSG.2.5[3]
P.S:What's the yellow key for? | x |
View warrens.txt
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