Title: |
Damnation Awaits the Wicked |
Filename: |
levels/doom2/v-z/wicked_8.zip |
Size: |
170.52 KB |
Date: |
09/14/06 |
Author: |
Rex Claussen |
Description: |
Hell-themed map, fully compatible with DooM2.exe while incorporating a decent amount of architecural detail. The map is quite linear in that it provides few alternative paths, but non-linear to the extent that it involves back-tracking. Tested with doom2.exe, ZDooM, GZDooM, and Risen3D |
Credits: |
Nigel 'Enjay' Rowand for beta-testing the map and providing excellent suggestions; id Software |
Base: |
Single level from scratch. |
Build time: |
1 month off and on. |
Editor(s) used: |
WadAuthor |
Bugs: |
None |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I found this map not quite as convincing as the other two works of ReX, but it's still very good work.
Architecture is good standard with a decent amount of detail and gameplay is very intense, because the balance of ammo, health and monsters is quite smart. The fights are a good mixture of close combats and long distance battles. 4/5 -Milian | x | |
Anonymous
| This is decent old-school fun, although it's very short on ammo - clinically so - and I hated the bit where you have to wade through unavoidable damaging slime without a rad suit, picking up health packs in little alcoves. That kind of gameplay trick belongs in old NES console game rather than Doom. Solid otherwise. | x | |
Anonymous
| Nice level, not my favorite in the series, but more than worth a good 4/5 | x | |
Anonymous
| a good solid level, reminds me of final doom i just wish the auther would have put it on level 1 instead of having me clip around untill i found it on map 28 | x |
View wicked_8.txt
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