Title: |
The X File |
Filename: |
levels/doom2/v-z/xfile.zip |
Size: |
57.82 KB |
Date: |
04/05/06 |
Author: |
Mike Shinnick |
Description: |
My first complete level from scratch. I find it difficult and I know the secrets. Replaces the existing level 2 in DOOM2. Very large level with mucho monsters....requires a '486 or better. |
Credits: |
To the creators of DeeP, an excellent "CAD" program, and of course the folks at id. |
Base: |
New from scratch |
Build time: |
|
Editor(s) used: |
DeeP and DeePbsp by Sensor Based Systems (v. 6.12) |
Bugs: |
|
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I liked it - COOL - I think 2 secrets can't be triggered | x | |
Anonymous
| Pretty nice for a first map. The doors could have used normal textures though. 3/5 | x | |
Anonymous
| The action is not well-balanced. Most of this level is fairly easy and you're left with a big surplus of ammo, while there are some parts that are very hard and low on ammo. It's not that good-looking either, even for an old wad. 2/5 | x | |
Anonymous
| Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit. Oh come on, a cyberdemon on skill 0. The only thing I liked is the outdoor area at the beginning. Its was crafted fairly for a novice. U dont have to sacrifice detail for plenty monsters for it to be good. To be fair its a good attempt. I am sure his next map will be plenty better. Good Potential! | x | |
Anonymous
| It's nicely balanced but some areas feel empty. They could've used a bit more intensive fights, considering the ammo supply. 3/5 - Belial | x | |
Anonymous
| Well-balanced action. | x |
View xfile.txt
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