Title: BREEZE, BRAVADO & a revised 1.2 vs. of BRAVE
Filename: levels/heretic/a-c/bbb.zip
Size: 285.96 KB
Date: 08/16/14
Author: Brad Kiefer
Description: All 3 levels are extremely big - (Breeze is 270k Bravado is 219k and Brave is 294k) Should have a DX2-66 with 8 mb ram to run properly. Brave was released previously at over 330k but I pared it down to 290k by reducing halls and extra redundant chambers that wouldn't detract from the over all game. BREEZE is the only brand new release in this TRILOGY ( I have spent all together too much time indulging my hobby ! ) and if you have my previous offering, Bravado, in which Brave was included, you dont need this big file; however, Breeze is E2M1 so you can play it first and decided what you want to do after that.
Credits: Sensor Based Systems for Heep Dr. Sleep for Recant11 and showing that Quality IS better than Quantity.
Base: New level from scratch
Build time: A long long long time (excess of 100hrs for each.)
Editor(s) used: HEEP by Sensor Based Systems
Bugs: NONE. No misaligned textures, no forgotten items, No hall of mirrors, & hopefully no missing MACE !
Rating: (6 votes)


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Reviews:
Anonymous
Large but overall simple map layouts, not too bad ambiance, and mostly quite simple and boring gameplay. Overall: 2/5 for the maps + 1 because we need more Heretic maps = small 3/5.x
Anonymous
Great maps, but could do with a lot LESS ammo, and there are far too many Enchanted Shields (and Silver Shields too). Any difficulty becomes very easy as soon as you pick up the crossbow in any level. This designer must suck at playing Heretic with all these supplies included. They should have been ordered 3, 1, 2 instead so you finish with the boss battle rather than have it as the middle level.x
Anonymous
Great maps, but could do with a lot LESS ammo, and there are far too many Enchanted Shields (and Silver Shields too). Any difficulty becomes very easy as soon as you pick up the crossbow in any level. This designer must suck at playing Heretic with all these supplies included. They should have been ordered 3, 1, 2 instead so you finish with the boss battle rather than have it as the middle level.x
plums
Very large maps with a lot of things to shoot, a bit of non-intuitive exploration but nothing too serious. However they all have way, way too many supplies, even wand-starting maps 2 & 3, which kills any sense of challenge at all. Still worth playing through.x

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