Title: Yule Time Doom
Filename: themes/DAC/dac2005/dac24.zip
Size: 178.59 KB
Date: 01/21/06
Author: Ian Cunnings
Description: A smallish arctic tech base created for Torn's Doom Advent Calendar project.
Credits: The authors of the various editors used.

The creators of the 'new' textures and flats used - Raven Software for graphics from Hexen - Nick Baker for textures/flats taken from his re-coloured textures, Episode 5 textures and useful flats wads
Base: New from scratch
Build time: A day or so
Editor(s) used: DoomBuilder, WinTex and DeepSea
Bugs: None that I know of
Rating: (4 votes)


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Reviews:
Anonymous
This is an entertaining techbase level with a nice clean design (it makes a change from endless dark gothic-textured maps). Apart from the chaingunners and hell knights it's almost classically Doom 1, especially because there's no super shotgun. The problem is that it's easy; not only did I finish it on my first go in UV, my health never went below 100%. You have far too many rockets and there's plenty of health.x
Anonymous
Good detail, but there's such little variance in the lighting that it detracts from that and makes the WAD feel like a 1996 wad for that alone. Gameplay is okay, nothing to write home about. 3/5x
Anonymous
An attractive map to finish the series. The gameplay lacks any real challenge or points of interest though - it's all quite routine stuff.x
Anonymous
Not as good as some of his regular maps, but still worth a 5 and a worthy end to the series.x

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