Title: |
Dalek 3D DOOM |
Filename: |
themes/drwho/dlk3dwad.zip |
Size: |
73.5 KB |
Date: |
08/15/94 |
Author: |
Randy Chan |
Description: |
Replaces Imps with Daleks from Dr. Who |
Credits: |
David Lobser (he made the dmgraph version) lobser@csn.org |
Base: |
dalek3d.zip (DMGRAPH and DMAUD) |
Build time: |
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Editor(s) used: |
DMGRAPH 1.1 DMAUD 1.1 |
Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| If it doesn't work in Zdoom, then that's a Zdoom bug, a user error, or both. Don't assess non-Zdoom wads purely by how they perform in Zdoom, especially if you don't want to bother reading the text-file. Any port issues with a vanilla wad/mod should be at most a sidenote. The dalek isn't too bad at all. | x | |
Anonymous
| in regard to the comment about "bad patch" text
i played this wad using zdoom2.6.0 and all enemies and items are invisible, no text labels
this could be a good wad to use on the imp centric levels of "1monster.wad" but other than that, very poor.
1 star for the sprite dalek
| x | |
Anonymous
| Rubbish. | x | |
Anonymous
| It's a poor-quality Paint Shop Pro dalek with two soundfiles ("I obey" and the obvious one). In Zdoom it causes all the other sprites to be replaced with text labels that say "Bad Patch", which is surreal; you are attached by roving "Bad Patch" signs. | x |
View dlk3dwad.txt
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