Title: |
purdue.zip |
Filename: |
themes/university/purdue.zip |
Size: |
74.27 KB |
Date: |
05/17/94 |
Author: |
Scott Schuricht |
Description: |
This PWAD file is a model of Purdue University's Engineering campus.
It was created by Scott Schuricht using DEU 5.0 and BSP 1.1x and took up
way too much of my time, but hey, is there anything more important than
DOOM :-) |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
DEU 5.0 and BSP 1.1x |
Bugs: |
As far as I can tell there are no bugs in this that are my fault. The one
MAJOR problem is the 2 sided linedef limit. Out in the central courtyard
I went over the limit (apparantly way over :-) and in you look straight
through that area you get HOM effects, but as you walk through towards
the other sides it goes away (it DOES NOT happen inside any buildings).
I could have tried to fix this (I actually did but nedded to remove too
much!) but it is only a minor annoyance. I have placed certain goodies
around to help you through this :-) |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| search "pudue campus" in google images, he did a pretty good job making a "hellish doom" version of it, at least judging from the outside area. Espically considering what limited tools he would have been using 20 years ago. I can't help but wonder what all the little nooks and crannys are really meant to represent. | x | |
Anonymous
| One of the best 94s doom map I have ever played. It's very well detailed and fun to play. 5/5 | x |
View purdue.txt
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