Title: |
wolfalt |
Filename: |
themes/wolf3d/wolfalt.zip |
Size: |
105.78 KB |
Date: |
04/05/95 |
Author: |
Chris Shepardson |
Description: |
This was has been designed using the 1st level of the wolfenstein 3d as played in doom2, level31 While the layout of the map has remained basically unchanged, creatures from doom2, as well as varied hights in levels, stairs, lightin and textures have been added to give it the look of an updated Wolf3d level. All the secrets have been kept, as well as adding new ones (can you find the plasma rifle?) THe level will support deathmatch and cooperative battles, but was meant to be a single player level. I have so far found no problems. If you have any comments let me know. |
Credits: |
|
Base: |
Doom2 level 31 |
Build time: |
Maybe 40 hours |
Editor(s) used: |
EDMAP |
Bugs: |
Not that I know of. |
Rating: |
(6 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| This was a lot of fun. | x | |
Anonymous
| idon't get the bonus level with my doom2 game so this is sweet | x | |
Anonymous
| This map is truely legendary! Play it for
the thrill of it. Play it because you want to
EXPERIENCE a return to wolfenstein like you've
never done before! Well, I love this level!!
I STILL play it using the "Edge" engine for
Doom 95. I am building a remake for Quake/Quake
II and others. Contact me. look me up.
robert g 1 2 6 at no spam rcn dot com.
| x | |
Anonymous
| This WAD rules !!!
5/5-- SsWolfenSie | x |
View wolfalt.txt
|