Title: |
XmasDoom |
Filename: |
themes/xmas/xmasdm2.zip |
Size: |
1.97 MB |
Date: |
01/06/99 |
Author: |
Levels: Original levels 01,02, and sections of 03 by Justin Madigan All BOOM optimization and other |
Description: |
see contents at bottom |
Credits: |
id for the most awesome game! (NO s) Also, everyone who has not abandoned DOOM for other games. |
Base: |
TeamTnT's BOOM engine- new levels from scratch |
Build time: |
|
Editor(s) used: |
NWT, DCK, Paint Shop Pro, Photoshop5 |
Bugs: |
(it used to say "some visplane overflow errors..." Boom kicks ass) |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Not as good as the 1st XMASDOOM wad. Try using those old sprites, they better. Same goes for maps as well. Take advantage of snow in ZDOOM if possible. ~2/5 | x | |
Omegalore
| This ones good but, glitchy gun graphics, forgot to add invisible bridge, and a pointless switch that closes a certain point you need to go. But, this wad is still good. 3/5
-Omegalore | x | |
Anonymous
| this time the imps were funny =) -dave | x |
View xmasdm2.txt
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