I have already been getting some entries for the 10 Sectors contest, which is a little unsettling considering that I am giving you a month and some people decide they only need a day. I would imagine that it would take at least a week to make a level which really shows its full potential, but I could be wrong. I was pleased to see that most of the entries submitted thus far are merging sectors to create more complex levels, but at least one just has, well, 10 polygons. Merging sectors is going to be a big part of making a good SP level with only 10 sectors -- if you don't know how to do it, go over to our Editing Forum and ask; I am sure someone will fill you in. Also, a word of advice: try and make the level take 5 minutes to beat at the very least. While there's nothing saying a tiny level can't be fun, more complex levels will surely impress us more as well as offering a more varied single-player experience.
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