Due to popular demand, a first set of EDGE level editing tutorials have been released at the EDGE site. This archive in HTML format deals with creating a 3D bridge (the real stuff, not the Keranen-style trick), 3D liquid under the bridge and lastly a second 3D bridge on top of the first one. That's a lot of bridges :) It's been illustrated and all, and the editor used is DOOMCad v6.1 but I'm sure any half-way decent editor will do as well. If you've been wondering how to implement the new features of this source port now's your chance!
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