Jump to content
  • Insomnia


    Linguica

    I see that the Cyberdreams homepage has an update about Insomnia, their followup to Cyberdreams. Among the news are two new screenshots showing off some insomni-action. You might also have a chance to do some Cyberdreaming in the 10 Sectors megawad, heh heh heh.


    User Feedback

    Recommended Comments

    Guest Medieval_Gnome

    Posted

    Did you intend to not have any links in this story?

    f|rst p0st

    Link to comment

    You might also have a chance to do some Cyberdreaming in the 10 Sectors megawad, heh heh heh.

    Oh no!

    Link to comment

    I like the idea of turning doom into a puzzle game, but cyberdemons would have been one of my last choices. It boils down to the painfully obvious: theres too much dodging of rockets in small spaces, which isn't especially fun to begin with.

    If you took all randomness out of the AI, I could see a 'adventures of lolo' type puzzle game made with doom, with pink demons following your around at full speed, and chainguns guys mowing you down the instant you cross the path they're facing, etc.

    Link to comment

    Seems to me like it had to be a Cyberdemon.
    The point is that you can't kill them with conventional methods, and the cyberdemon is one of only a few enemies that you can't (if you have enough patience) punch to death.
    The spider mastermind wouldn't work because its sheer bulk makes it very hard to implement, and it can kill you almost instantaneously if you don't have any cover. Dodging rockets is easier than dodging bullets.
    A baron might work, but not in levels like MAP07 where the one cyber has to kill two mancubii and three arachnotrons in order for you to beat the level. A baron couldn't take that sort of damage from five medium-class monsters.

    I just tried it out recently, and it's kind of fun.

    Link to comment
    Guest The Mole

    Posted

    I think it's great, very fun. I just cant wait to see Insomnia. But, some levels are just too hard. Tic-Tac-Toe is impossible for me, i probably tried a hundred times and died every one of them. Level 29 rock! Play it.

    Link to comment

    The review of it has been up at Doomster for really, really long. I cannot remember when it was released but it is still probbly one of my 10 favorite wads.

    It is so innovative, fun and good looking that it deserves all attention it can get.

    I just wish that the team won't get caught in a successful "recepie" and try to push the limits a little bit further in Insomnia.

    Link to comment


    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Guest
    Add a comment...

    ×   Pasted as rich text.   Restore formatting

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...