Matthias Worch (one of the level designers behind Memento Mori 2 and Requiem), now an accomplished level and game designer, has recently started streaming a series of level design retrospective videos. These videos are a look back over his beginnings of level design, starting with the Doom levels he made, through Quake and many more. If you missed the first stream, he was kind enough to upload it to YouTube, and his future videos can be found on his channel as he uploads them. I'm sure some of our more seasoned veterans of the Doom community can tell you more than I can about Matthias, but he has written a good roundup of his Doom experience on his website.
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