Andrey Budko has delivered version 2.5.0.6 of PrBoom+, his PrBoom offshoot. This release includes various fixes and enhancements to OpenGL rendering, the automap, graphics glitches, key binding among other things. Notably, it lets you disable specific OpenGL features instead of the whole shebang, and allows you to keep track of the damage caused to specific things as you play. You can check the change log for more details, or go ahead and download it.
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