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Here's another blog. I'll add screens of maps 05, 07, 08, 09, and 12 later.
-Added ENDOOM screen
-started maps 05 and 12
-finished maps 04, 08, and 09
-Working on a new titlepic that's not just some lazy Photoshop job.
I'll also explain why maps 09 isn't really elaborate: it's mostly intended to be a natural level. In the flow of the game, Map07 teleports the player to a cave/tech area and exits at a mountain. The mountain is basically a glorified path wrought with monsters - no locked doors needed. I'll start maps 10 and 11 when I get ice textures (which shouldn't be hard if I just rip off another PWAD for them).