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Andrea Rovenski got a reaction from JonExMachina for a status update, I started a doom demo history series on my commentary channel, check out the first en
I started a doom demo history series on my commentary channel, check out the first entry (if you want to)
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Andrea Rovenski got a reaction from netcurse2000 for a status update, I started a doom demo history series on my commentary channel, check out the first en
I started a doom demo history series on my commentary channel, check out the first entry (if you want to)
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Andrea Rovenski got a reaction from Daytime Waitress for a status update, I started a doom demo history series on my commentary channel, check out the first en
I started a doom demo history series on my commentary channel, check out the first entry (if you want to)
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Andrea Rovenski got a reaction from Daytime Waitress for a status update, 2024 commentary of my very first doom 2 max record
2024 commentary of my very first doom 2 max record
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Andrea Rovenski got a reaction from JonExMachina for a status update, 2024 commentary of my very first doom 2 max record
2024 commentary of my very first doom 2 max record
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Andrea Rovenski got a reaction from netcurse2000 for a status update, 2024 commentary of my very first doom 2 max record
2024 commentary of my very first doom 2 max record
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Andrea Rovenski reacted to Doomkid for a status update, Oh shit, 666 followers! \m/ (x_x) \m/ (if DW ever gets fixed maybe someone will actua
Oh shit, 666 followers!
\m/ (x_x) \m/
(if DW ever gets fixed maybe someone will actually see this status lol)
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Andrea Rovenski reacted to SleepyVelvet for a status update, Exactly 200 archive demos this year. 😎
Exactly 200 archive demos this year. 😎
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Andrea Rovenski reacted to Egg Boy for a status update, Beginning my devious plotting...
Beginning my devious plotting...
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Andrea Rovenski reacted to Petyan for a status update, Alright, here's my amazing plan/roadmap so i actually don't forget what to do in the
Alright, here's my amazing plan/roadmap so i actually don't forget what to do in the next few years (also assuming i don't get bored from this video game).
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Andrea Rovenski got a reaction from Classic SSG Enjoyer for a status update, A War On Christmas: Part 2 Trailer
A War On Christmas: Part 2 Trailer
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Andrea Rovenski got a reaction from JonExMachina for a status update, A War On Christmas: Part 2 Trailer
A War On Christmas: Part 2 Trailer
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Andrea Rovenski got a reaction from SilentD00mer for a status update, A War On Christmas: Part 2 Trailer
A War On Christmas: Part 2 Trailer
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Andrea Rovenski got a reaction from SleepyVelvet for a status update, A War On Christmas: Part 2 Trailer
A War On Christmas: Part 2 Trailer
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Andrea Rovenski reacted to SleepyVelvet for a status update, stresssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
stresssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
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Andrea Rovenski got a reaction from JonExMachina for a status update, I fucking love uv respawn
I fucking love uv respawn
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Andrea Rovenski reacted to Biz! for a status update, installing windows 11, wish me luck
installing windows 11, wish me luck
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Andrea Rovenski reacted to Fonze for a status update, We found a new route for vagrant% in Ato today and I used it to cut about a minute of
We found a new route for vagrant% in Ato today and I used it to cut about a minute off my pb time to take back 1st on the src leaderboard 🤓 Not bad when my previous attempt was blown out the water by >45 seconds on a 12 minute run (13 for my previous pb)
Map:
Objectives:
Old Route:
New Route:
The boss vagrant is a late-game boss and requires several things to be able to fight. There are 4 vagrant locations spread throughout the game in true metroidvania fashion, each needing to be visited in order. The first two times you find vagrant, he can't find his sword and thus decides to flail his arms wildly while wilhelm-screaming and walking slowly towards you... as one does when one forgets their weapon in a sword duel. He deals next to no damage and dies in one hit. Truly the bravest of bois. The third time you meet him, he's powering up dbz-style like he's about to go super saiyan and also dies in one hit. The fourth and final time you face him is the real fight and he puts up a tough one, making for a fun "final" boss of this category that grabs next-to-no powerups throughout the run.
Along the way to grabbing these 4 main objectives, we also need to finish the prologue (which requires fighting 4 other bosses) to get the ability to break crystal barriers in our path, gather 10 coins for a coin gate, and fight another boss, geisha, in order to reach vagrant 3, for a total of 6 bosses in the run. This of course leaves a lot of room for routing, such as what coins to grab, what fast travel points to get or use, and what checkpoints to hit for safety or for save+quits. In the "Objectives" pic, several other coins could be grabbed instead of these, these are just the 10 I thought were quickest to get. On harder difficulties, the coin directly below vagrant 1 can't be grabbed, so the other nearby coin to the east we pass by on the way here is grabbed instead.
Up until today, we were grabbing a warp point near the end of the prologue, as we do in all other categories, and then later a checkpoint by that warp point for save+quitting that upon some thought, isn't actually necessary. We happen to run a couple rooms below the final checkpoint just outside of the final vagrant fight, so that can be used instead to save a lot of time from grabbing the second warp point, then warping there later to grab the checkpoint at a time where it'll be usable, then running to final vagrant from there, as opposed to skipping it, getting the checkpoint by the end, and running out of vagrant 2.
It's been fun to see this category (and others) be routed and rerouted, running it/them in each iteration. I love the process of analyzing the map, our move set, and what's available to come up with a new way of doing things, helped along with this game (and particularly this category) being relatively new, and with a small community it leaves a lot of room to find new routes, speedrun tricks, and boss strategies to get an edge in our friendly competition against not only each other, but the clock in general.
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Andrea Rovenski reacted to TheShep for a status update, A fun past time of mine: Play a wad that you've played a level for on the "Play Doom"
A fun past time of mine: Play a wad that you've played a level for on the "Play Doom" channel, then go see your review of it later (to avoid spoilers).
Ex. the Vigor level you just posted. I'll view it after I play the wad, like I did the Tetanus levels (upon review still need to watch the MAP02 and 03 reviews).