Interesting to think I've basically played this map 'out of order' nearly every time I have played it then haha. It's great that the map just functions properly however you do get out though. More loose slaughter is always a good thing :)
Glad you enjoyed the video! I already have a bunch of these planned, so hopefully I can keep up the work in the content mines and produce these regularly.
Here's the first in what will be a series of videos on wads that I enjoy and why you might enjoy them as well, starting with one of my favourite wads, Eden by rd:
The secret maps being separate was a deliberate choice. Also the palette is not Ribbiks', I made it for this mapset specifically. Nothing in this wad was built for GZ so there are probably some issues that I missed, despite my testing.
In light of the official cancellation of Alice: Asylum, I thought I'd clip American McGee's thoughts on the project and what kind of involvement he would have had if it were to be made: