Its been a long long time since i picked up a doom editor, i haven't ever quit doom but i haven't mapped in so long. its hard getting back in the groove but i think this is looking nice so far. Still a lot of work to go, slowly getting the rest of the level fleshed out and improving the looks of the starting area, learned how to import a custom sky (thank you Mechadon for your freely available box 'o skys) and doing some minor texture work as well. Hopefully i can finish this soonish. i want to get this finished so i can start feeling like i can make up for some of the more low quality stuff i posted years ago.