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About Spendoragon
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I've spent some time over the last week developing a compatibility patch for Lunar Catastrophe including bug fixes mentioned since version 1.3 release and a few I found on my own. I am releasing it for the public with approval from @Miss Bubbles and @Count651 and I'm happy to share it. This patch is intended to make Lunar.wad fully compatible with -cl3 and strict vanilla ports, albiet without the hard-coded secret exits. Simply load Lunar.wad with LunarCompat.wad loaded after to apply the changes. A new UMAPINFO is provided to allow these to work as intended in ports that accept it. Full changelog are contained in the readme file and spoilered below. Tested and maxed in dsda-doom 0.27.5 -cl3. LunarCompat.zip
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MeWo - Happy Birthday Meowgi! (Now on idgames!)
Spendoragon replied to Phoenyx's topic in WAD Releases & Development
Yoooo happy birthday mogli -
Let's gooooooooooop
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beannnnnnns what the fuck
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DBP25: Dead, But Dreaming MAP09 NM-Speed in 1:45.57 dbp2509n14557.zip MAP09 NM100S in 1:58.89 dbp2509s15889.zip MAP10 NM-Speed in 0:47.86 dbp2510n4786.zip MAP10 NM100S in 0:51.63 dbp2510s5163.zip MAP11 NM-Speed in 2:40.69 dbp2511n24069.zip MAP11 NM100S in 3:29.54 dbp2511s32954.zip MAP33 NM-Speed in 0:52.66 dbp2533n5266.zip MAP33 NM100S in 0:51.97 dbp2533s5197.zip
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DBP25: Dead, But Dreaming MAP05 NM100S in 1:29.80 dbp2505s129.zip MAP06 NM-Speed in 0:57.40 dbp2506n057.zip MAP06 NM100S in 1:08.57 dbp2506s108.zip MAP07 NM-Speed in 0:15.77 dbp2507n015.zip MAP07 NM100S in 0:26.34 dbp2507s026.zip MAP08 NM-Speed in 1:09.74 dbp2508n109.zip MAP08 NM100S in 1:16.40 dbp2508s116.zip
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[MBF21] GOODWAD speedmap compilation [FINAL]
Spendoragon replied to msx2plus's topic in WAD Releases & Development
GOOD JOB I've wanted to play this for a long time and finally manage to put aside the time to run through Normal and OneMo. Fantastic work. It was phenomenal how some of the maps changed, and so is the overall vibe. There is so much variety and creativity and humor on display here, I think every doomer can find at least one thing to enjoy about it. It's also just genuinely a really refreshing and charming Doom experience that doesn't take itself too seriously. Have had a lot of highlights while playing and watching people play it. I love your brain. Thanks for the fun times and grats on the release. -
DBP25: Dead, But Dreaming MAP04 NM-Speed in 1:17.97 dbp2504n117.zip MAP04 NM100S in 1:14.14 dbp2504s114.zip MAP05 NM-Speed in 1:02.49 dbp2505n102.zip
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DBP25: Dead, But Dreaming MAP02 NM-Speed in 0:26.77 dbp2502n026.zip MAP02 NM100S in 0:39.14 dbp2502s039.zip MAP03 NM-Speed in 1:28.09 dbp2503n128.zip MAP03 NM100S in 1:41.74 dbp2503s141.zip
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DBP25: Dead, But Dreaming MAP01 NM-Speed in 0:43.91 dbp2501n043.zip MAP01 NM100S in 0:58.37 dbp2501s058.zip
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Nice amount of maps Good shit brother trailer Grats on the release
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Map99 UV-Max in 0:59.69 mbos99m059.zip
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Good brother shit. I dig the aesthetic you chose and the midis. Would love to see more.
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Spendoragon changed their profile photo
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[CL-9] NapsNoWadMo [Now on idgames!]
Spendoragon replied to Napsalm's topic in WAD Releases & Development
Good shit brother wad. I like all the things you did with the colormaps idea, the map06 red room in particular, and the sector manipulation in map10 is sick. It's been cool to tune in to your streams and see your progress.