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Everything posted by Obsidian
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1. Try compact filesize: I noticed duplicates of quite a few files when I looked in SLADE. 2. Focus on clean level design rather than flash special effects, although the Afrit was fun to fight. 3. Weightlifter12. I could go on about this, but I'll just say that it isn't overly fun to fight. Look a bit further afield for good custom bosses. 2 stars. - Obsidian
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A couple of tips for the author: 1. Test your map. I tried it in Skulltag and the sky was one big HOM. 2. Ease up on custom items: there were way too many custom monsters and textures for one level. 3. Try mapping for ZDoom instead, more people use that than Skulltag and Zandronum. 2 stars for effort though. - Obsidian
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An alright little level from 1996. The map plays alright with a few nasty death traps thrown in for bad measure: seriously, a random dead end that closes behind you and crushes you? I wasn't expecting the walls that could be shot through either. I'll give it 3 stars for being an alright little blast though. - Obsidian
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