Based on the Doom alphas, the sky was originally going to be black with some blue mountains, but I think they decided a solid black void wasn't as impressive a way to show off what their new engine could do.
The mood of the community in the mid-to-late 2000s seemed to carry the assumption that interest in it was dwindling and slowly dying out. I'm not sure what specifically made the difference, but the explosion of community creations and outside interest in them we've been seeing since the mid-2010s felt basically unthinkable just a few years earlier.
Sounds like the Doom 1/2 soundtracks :-)
And there's no rule that says a track can't be developed further, I've heard plenty of instrumental hiphop that does this.
QuakeCon 2023 was incredible, somehow managed to be an even better time than 2019. I left feeling reinvigorated with Doom energy and inspiration, and so much love for this community. I'm glad so many Doom folks were able to make it out there!
Thank you! It has indeed been an absolute ton of work to make all these textures, haha. The main reason E3 wasn’t released years ago was because circa 2014 I kept promising texture themes for it that I then suddenly had absolutely no energy to create. So lots of textures have been made in just the past year or so, in a sudden burst of inspiration.
The palette bug should be fixable in Zandronum, yes. It was fixed in GZDoom shortly after KDiKDiZD’s release, since that had the same problem.
I've just updated the download post with build 2, which fixes some issues in MAP01 and MAP03, and fixes a bugged flat. Thanks again for all the reports!
Yes, the full E3 release is still targeting vanilla. UMAPINFO was just the only way to offer the map picker and have correct skies in an abbreviated demo.
Thanks for the reports!
I composed the music for the first three maps, Xaser did the fourth, and Jimmy did the fifth one. (There are credits in the txt linked in the download post.) Glad you enjoyed!
Not very much -- Space City Kicks was me challenging myself to do a vanilla recreation of the space-Tokyo setting I did for SpaceDM9 map03 around 2010ish.
Glad you enjoyed the map!